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Objective 3

Create 2D and 3D art assets such as characters, props, textures, environments elements (terrain, ecosystems, architecture, and skybox), and collision objects for future prototyping  (fully optimized) utilizing industry standard software tools and platform guidelines.

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bg_starting_house.png
Surgery Bed.png
Ancient Environment Render
Enviorment Screenshot 008.png
Cross Section Mineshaft Render.png
Render006.png
SF5.PNG
SF1.PNG
Pickaxe rendered.png
Spray Can Logo.png
Stream Stainer.png
Enviorment Screenshot 001.png
Enviorment Screenshot 002.png
Straight Mineshaft Tunnel Render.png
SF2.PNG
SF 3.PNG
SF 4.PNG
Metal Bucket rendered.png

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