
Objective 6
Establish collaboration, mentor-ship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.
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Secretaries in Space
I worked as a main prop artist for Secretaries in Space. I modeled and textured most of the props seen here in this test level. I also helped our other artists create and design other props and I taught a few of our game designers on the fundamentals of 3D modeling to help take a bit of pressure off our artists.
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Our main Innovation is Dynamic level Change. Which is when players fight it can cause pathways and tunnels to collapse forcing players to travel down different paths. This will help force players into conflicts more often as they move throughout the map.

Gangs of Graffiti
I worked as a back artist for Gangs of Graffiti. With help from our main artist I was able to model a paint sprayer type weapon to be used in the game mode "Turf Tag".
